Narrative Designer
Remote, 1+ years of experience
Responsibilities
- Create and evolve interactive narratives that reinforce the game’s vision, tone, and long-term product goals
- Own story concepts end-to-end: narrative structure, characters, themes, and emotional arcs
- Write in-game content (dialogues, events, descriptions) and maintain clear narrative documentation and pitches for new ideas
- Work closely with designers, artists, and audio to embed narrative naturally into gameplay, visuals, and sound
- Design narrative systems that express story through mechanics rather than exposition alone
- Evaluate how gameplay features impact storytelling and propose solutions that keep both in balance
- Iterate on narrative quality using player feedback, team reviews, and live game insights
- Identify narrative risks early and adapt story solutions to production, UX, and live-ops constraints
Who we’re looking for
- Hands-on experience writing stories for interactive or game-based formats
- Strong sense of dramaturgy and the ability to write concise, expressive dialogue
- Ability to adapt narrative for short sessions and mobile-first player behavior
- Understanding of game design fundamentals and genuine interest in mobile games
- Comfortable working with documentation tools (Google Docs, Notion, similar)
- Creative mindset combined with strong collaboration skills
- Willingness to complete a narrative test task
Nice to have
- Previous experience with casual or mobile games
- Understanding of UX/UI and how narrative supports retention and engagement
- Ability to write narrative content in English
What we offer
- Fully remote work
- A friendly, low-bureaucracy team with real ownership and direct communication
- Opportunity to work on living, evolving game projects
- Compensation is discussed after the test task and interview, based on experience and expectations